Although I’ve been pretty inactive in the Sauer community due to life keeping me busy outside the internet. I’ve started to return to this game to put together this map since it’s inception.

The Ship, as some of you may have heard about in the cube 2 game as far back as June of 2011 Perhaps one of The few super-sized multi-mode maps built with the help of a community of volunteers and different clan members ever created.
Early in 2012, Theses attacks done by impersonators and hackers almost destroyed over a year worth of time to accomplish.

On February of 2018,
All unnecessary detailing and rooms threw out the Ship has been removed as reported in the BCT-Credits.txt file.

The map has been on hold for 2 and a half years up until March of 2021 when I started to pick up where I left off. The removal of more rooms and hallways while the front has a major change as this map has been worked on during my work hours due to how slow my job is.

In 2021, There Has been possible plans to mint this map into an NFT (Non Fungible Token) making it the first sauerbraten map to be apart of the block chain but later realize that its a bad idea so I drop the idea and move one to the next thing.

In 2025 CountJJ ported the map to Blender to show its possible without needing to re-texture it. There’s Plans to compete This Map to be repurpose as a Virtual Museum and community Map for The Telecomm Discord server into VRChat once the .ogz version is completed with some additional adjustments and figuring out on what kind of textures to use to replace the Sauerbraten defaults or even the ability to toggle them on or off.
Due to a differences in game engines, there will be a lot of adjustments in of itself and may need some backing for this project to take place. A separate version will have to do Once its ported to blender and then any other 3D engine.
On October 20th of 2026 I ported a version of 4.5 beta of the map to Unity from Blender so it can be uploaded to VRChat as a pre-alpha proof of concept that can be explored with portions of the map missing colliders resulting in falling out of bounds when stepping into most sections unless the avatar has something like Gogoloco set to fly mode.


”To-be-completed”
– The Battle Craft Titan –
The Ship build on Sauerbraten is a work in progress and here is a list of work to be completed
– Change a few things with all sectors after mirroring
– Add lighting and particles
– Mirror the other half of the ship
– Reworking the HangerAfter Sauerbraten map is completed
– create a separate version to port to blender
– Polish the blender port to stage for Unity
– Implement interactive features before uploading to VRChat
You can visit the Map/World and see for yourself
Mirrored Sites and download links For the .OGZ file
-DISCLAIMER NOTICE –
NOTE THAT THIS MAP IS ONLY FOR DISPLAY AND FOR REQUESTING EDITS FOR THE OFFICIAL RELEASE.



